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CG Modeler | Look Dev Artist

Hello, I’m Vic. I’m a 3D Modeler and Look Development Artist based in Seattle, specializing in characters, props, and the detailed environments that support visual storytelling. My work spans commercial projects where I contribute hands on modeling, texturing, and lighting, along with experience leading Modeling and Look Dev teams.

I’m passionate about creating worlds that feel lived in and expressive, and I love refining the small details that bring a design to life. I focus on clear communication, efficient workflows, and strong collaboration, whether I’m developing assets or guiding a team through production.

Outside of work, you can usually find me tending to my garden, exploring Seattle with my partner, spending time with my 2 Australian Shephards, playing video games, or getting inspired by art and books.

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